=============================================================================
Title                : Riverbed
Filename             : Asriverbed.ZIP (AS-Riverbed.unr, AS-Riverbed.txt, MTextSetA.utx, floatingdeath.utx and River.umx)
Version              : 1.2

Description          : Assault map for Unreal Tournament
Author               : Grzegorz Kubicki
Email Address        : gkubicki@hotmail.com

Misc. Author Info    : Previous UT assault level: AS-Escape, AS-Submarinebase
                      
Thanks to            : Mickal Krall, Johan Sjostrand and David Anderson who playtested my map.
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-=[ Installation ]=-

Unzip the .unr to your unrealtournament/maps directory.
Unzip the MTextSetA.utx and floatingdeath.utx to your unrealtournament/textures directory.
Unzip the River.umx to your unrealtournament/music directory.
-=[ Play Information ]=-

Game                    : Unreal Tournament
Map                     : AS-Riverbed
Deathmatch              : No
Domination		: No
CTF			: No
Assault			: Yes
New Sounds              : No
New Music               : Yes, It´s a remixed Vortex and Warlord music from Unreal game.
New Graphics            : Some textures, and screenshots
Ideal Player Load       : 12-14
 
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ver 1.1
All autocannons are gone, the missile turret is only firing off the missiles twice.
Only one mortar is left and firing rate is slower and shorter.
Insted I added some claymores, that can be fired once.
I fixed most of the Bsp bugs on the floors.
Its a small update, but I hope you enjoy it.

ver 1.2
Added three teleporters,an elevator on the bridge and added more ammo and sniperrifle 
at the start.
This version is made for multiplayer mode in mind.

-=[ Notes ]=-
I have noted a couple of bugs, but I´m pleased with the map (lots of action).
As a defender you should take advantage of the base internal defense( mines, Missile turret)
Bots play pretty solid, give it a try on a network game.
Take notice that team colors shows pretty bad on the first floor in the main base,
in a network game you can sneak in if you are lucky.
Bots see you as a enemy though!
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-=[ Copyright / Permissions / Distribution Information ]=-


Feel free to do whatever you want with this level, as long
as you give me credit. 




