================================================================
Title                   : Golgotha][AL  version 1.1

Authors                 : GRZ/Zyx/Weirdo

Date                    : March 2005

Filename                : AS-Golgotha2AL.zip

File contents           : AS-Golgotha][AL.unr (Map)
			  golgotha2.utx (Textures)
			  wt3.utx (Textures)
			  wt4.utx (Textures)
			  Golgo2s.uax (Sound)
			  AS-Golgotha][AL.txt (This file)

================================================================

Play Information	

Single Player Assault   : Yes
Deathmatch              : No
(League) Assault	: Yes
Recommended No. Bots    : 7-15 (In singleplayer assault)
Recommended No. Players : 8-16

================================================================

Comments	  (GRZ)	: Original Golgotha][ final is extremly buggy and has a few flaws.
			  This AL version has all spawn issues with objectives completed
			  in alternative routes problems solved.
			  
			  Also I added 2 new teleporters for defense. 1 teleporter at start
			  defense spawn to take you to Main Castle, mainly so you can have
			  an overview of possible launches.

		          Second teleporter is in the second defense spawn that takes you to
			  the Castle wall.

		     	  Changed a few textures in mid and end section inside the towers.

		     	  People had problems running the map on their servers, this was mainly
			  due to golgo.u file, which now is imported into the map itself and is
			  no longer needed (thx to Weirdo).

		     	  Some minor weapon reposition at end and other various glitches.
			  
			  Enjoy

			  Grz

Comments	(Weirdo): The blockall actor count has been reduced from 2177 to just over 870
			  and all the hole-filling has been optimised to avoid "sticky" walls.
			  
			  A few tweaks have been made around the map, including the end-scene,
			  which is now sync'd perfectly.

			  As mentioned, the meshes have now been imported directly to the map
			  eliminating the need for the serverpackage, so the texture download
			  is now only triggered when the map is in-play.
  
                          
=================================================================

Installation instructions

Unzip "AS-Golgotha][AL.unr" into your UnrealTournament/Maps folder.
Unzip "golgotha2.utx" into your UnrealTournament/Textures folder.
Unzip "wt3.utx" into your UnrealTournament/Textures folder.
Unzip "wt4.utx" into your UnrealTournament/Textures folder.
Unzip "Golgo2s.uax" into your UnrealTournament/sounds folder.

=================================================================

Construction

Editor used             : UnrealEd 1.0 & 2.0
Build Time              : A million cups of coffee...

===================================================================


COPYRIGHTS/PERMISSIONS

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.


===================================================================

UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.