================================================================
Title                   : Icy Beaches
Version                 : 1.0
Release Date            : 20.01.2000
Filename                : CTF-IcyBeach.unr
Author(s)               : Alexander Hoffmann
Email Address           : hofmeister16@hotmail.com
Web Page                : http://www.hofmeister16.purespace.de
Description             : Capture the Flag Level
Other levels by author  : DM-Hell_Fortress for Unreal, DOM-Hell_Fortress and
                          DM-Hell_Fortress][ for UT
Additional Credits to   : the guy who wrote the tutorial for "Bots and elevators"

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--- Play Information ---
Game                    : Unreal Tournament
Level Name              : CTF-IcyBeach
Deathmatch              : No
Domination              : No
Capture the Flag        : 6-10 players suggested
Assault                 : No
Difficulty Settings     : N/A
New Sounds              : N/A
New Graphics            : N/A
NewUnrealScript         : N/A
External DLLs           : N/A
Known bugs              : See author's notes below.

--- Construction ---
Editor(s) used          : UnrealED Beta
Base                    : None
Construction Time       : 10 days for construction and 2 weeks for Beta - testing

--- Beta Testers ---
Batlle_Angel and myself


Installation
------------
Unzip the .unr file into your UT/maps/ directory and enjoy.

Author's Notes
--------------
This CTF level takes place at two snowie, icy beaches, connected with a small cave
system. Every team got a fortress styled base, which is good to defend and as a result
of this hard to take! I guess it's a very good level and it is not one of this "two rooms
connected with one corridor" maps. BUT there is one problem I really couldn't fix:
The Bots! I changed the whole weapons and goodies placing and I even changed the position
of the flags, but when you say "Take their flag", they will collect all the weapons, start
running to the other base and before they arrive, they will turn around and run back. I
really don't know why. But the Bots from the other (in my example the Blue-) team will 
attack your base. First I didn't want to release this level until I had fixed this problem,
but after weeks of testing an correcting I got sick of this level! But I guess, you will
have a LOT of fun, if you play it againt human enemies! If you know how to fix the bots
PLEASE MAIL ME! But don't make any changes to the level! And I forgot: there are also
some small grafic bugs I couldn't fix, but they doesn't matter! (sorry for ANY bad English:
I am german)

Copyright / Permissions
-----------------------
This level is copyright Alexander Hoffmann 2000.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  This INCLUDES putting it on ftp.cdrom.com which have a
tendancy to do just as such or any other major ftp that bundles cd-roms
out of what they carry.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.