DM-Volatile
=============
File: CTF-Volatile.unr
Map Name: Volatile
Author: Derek "HellFire"
Email: halfliferulz@hotmail.com
Website: http://www.planethalflife.com/dmcb
         http://hellfiresdomain.cjb.net


Play Info
=============
Single Player (Botmatch): Yes
Deathmatch: No
Capture the Flag: Yes
Assault: No
Domination: No
Difficulty Settings: All
Known Problems: None known.
New Textures: No
New Music: No


Installation:
=============
Place CTF-Volatile.unr into your UnrealTournament/Maps directory
Start UT, Start a Capture the Flag session, and select CTF-Volatile


Author's Notes:
=============
The map is basically two bases in the middle of an acidic lake.
The map bogs down on some machines during high combat in the middle area.

Author's Previous Maps:
=============
For UT: CTF-MagmaCore

For Half-Life: Ground Zero 2 (Opposing Force Singleplayer)
               Ground Zero (Singleplayer)
               Test of Fate (Teamplay multiplayer)
               The Mint (Counterstrike)
               The Penthouse (Counterstrike)
               Abandoned Hangar (Deathmatch multiplayer)


Copyright/Permissions 
=============
You may distribute this map via electronic means, providing that it is done 
so free of charge and that this text file is also included unchanged. 

You may not include or distribute this map in any sort of commercial or 
non-comercial product without permission from the author. You may not mass 
distribute this level via any non-electronic means, including but not limited
to compact disks, and floppy disks. This map may not be used, in whole or in
part, as the basis of another map, without the author's permission. 

All other trademarks acknowledged. 

=============
Unreal Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. 
Distributed by GT Software, Inc. under license. Unreal Tournament and the 
Unreal Tournament logo are registered trademarks of Epic Megagames, Inc. All
other trademarks and trade names are properties of their respective owners.